
#Pro evolution soccer 2019 new features series#
However, there is nothing groundbreaking or even unique to the PES series of note. There's still the collector mode M圜lub, Become A Legend, Cup play and most of the standard features we've come to expect in sports video games. It's a good thing PES 2019 plays as well as it does because this series is still lagging behind when it comes to mode depth. The Modes Are There, But They Aren't Very Deep No-look passes, crossover turns, rising and dipping shots are all potential weapons stars can have at their disposal. This gives the top players advanced situational abilities. There are 39 in total and each affects their on-pitch personality and special skills. If you want to see the difference between Neymar and Luis Suarez, you'll have to examine their ratings and the Magic Moments or traits that each possesses. Konami already had 28 of them in PES 2018, but 11 more have been added for this year's game. This is a game and a sport where the concept works.

It works better in some instances than in others. It seems all sports games are going this route to add player differentiation. The Magic Moments and Playstyles are PES' version of badges and archetypes. There aren't a lot of new wrinkles in this year's game, but the most significant addition affects the gameplay. When there are obvious holes in other areas of the game, Konami has maintained the series' gameplay quality. It's the reason why its gameplay remains near or at the top of the list when compared to all sports games–not just soccer titles. You cannot overstate just how valuable this is to PES.

If you want to know how a shot missed, how many players interacted with it–even in the slightest bit–a replay will clearly and logically explain every bounce and roll. This series has one of the firmest grips on ball and player physics available in the sports gaming universe. It has the fewest instances of clipping of any team sports video game, and that's even after careful examination of any play. I give PES 2019 the same credit I've extended to the last three versions of the game. While movement is obviously of major importance, the collisions are what make or break any contact sport.
